Welcome to the Nitrobetting Bitcoin Squares’ rules section. Follow all the guidelines to make sure you qualify for the chance to win bitcoin prizes in this Nitrobetting promotion.

You can visit Bitcoin Squares FAQs for more information or go straight to Bitcoin Squares home page to start picking the games and squares.

- Bitcoin Squares contests that are Free Entry, Betslip Buy-in Entry, and Bitcoin Buy-in are open to all players of Nitrobetting.
- New, active, and inactive players from the sportsbook, poker, and casino are allowed to join the contests.
- Players are required to log in to their Nitrobetting.eu account before they can join the contest/s and make selection/s.
- Players can enter Nitrobetting’s Bitcoin Squares contests for Free or via Betslip and Bitcoin Buy-ins.
- This promo is only available to good-standing players of Nitrobetting; previously banned players are ineligible to win any prizes in this promo.
- Players found to be multi-accounting or involved in any other fraudulent act for the purpose of circumventing the rules in this promo and other promos will be flagged and banned from this promo and other promos.
- All users are required to make a first-time deposit and provide significant action before being able to withdraw any winnings from Nitrobetting poker freerolls, contests, and free bets including these Bitcoin Squares contests. Users may be asked to activate 2FA to their accounts for security purposes.

- Users will be asked to make picks or selections in a given contest.
- For Bitcoin Squares, this will be from a 10 x 10 grid showing numbers 0-o to 99 (or 100 slots) per contest.
- Users can select one of these two-digit combinations and this will serve as their pick for that contest.
- Depending on the contest settings, contests will have varying limits; max number of entries per contest per user and a maximum number of entries per square for each contest. This will be explicitly stated in the contest details.
- In case the maximum number of entries per square is more than one (1), then there will be more than 100 slots available for that contest.
- Only entries made before the preset deadline and only entries via the Bitcoin Squares contest 10×10 grid will be accepted.

- For a player to “win” a squares contest, the user must be able to predict/select the correct “winning squares” or winning combination for that particular contest.
- The winning square is the “ending digits” of a particular score or statistic and this is defined differently per sport, prop and/or event. (See “Declaration of Winning Squares” section)
- The winning combination type (team/player scores/stat) varies from sport to sport, but will always be in two digits. (See “Declaration of Winning Squares” section)
- If a user correctly predicts the winning combination, s/he will be declared the winner or among the winners of that contest.

- The total prize pool for Bitcoin Squares contests is the amount explicitly displayed in the contest details section.
- Prize pools will vary from contest to contest.
- In case no user predicts the “winning combination,” the contest will be declared “no winner” and no prizes will be distributed.
- In case a contest is declared as a guaranteed event the payout amount will be the declared
**guaranteed prize amount**stated**regardless of the number of entries**for that particular contest. - In case the total prize pool is higher than the guaranteed amount declared, the total payout will be the higher amount, between the prize pool set and the guaranteed amount set, will be awarded to the winners.
- The tournament fee will vary from contest to contest; set at a minimum of 0% and a maximum of 10% of the buy-in amount.
- Each contest will have a different preset payout/prize pool and will be explicitly stated in the contest details.
- Prizes will be shared by all eligible winners unless otherwise noted. If there are multiple winners, all will evenly share the predetermined prize pool in that particular contest. (Prize pool divided by the number of winners).
- Example 1: If there is one (1) player who correctly predicted a winning square from a contest with a 0.1 BTC prize, that player will get all of the 0.1 BTC prize.
- Example 2: If there are five (5) players who have correctly predicted a winning square in a contest with a 0.1 BTC free bet prize pool, those same five players will get 0.02 BTC each (or 0.1 BTC divided by 5).

- In case there are zero (0) players who have picked a winning square, Nitrobetting will declare the particular contest closed and without winners.
- All winners’ accounts and entries will be up for verification before the awarding of the prizes.
- All prizes will be awarded within 1-3 days after the end of the contest. If prizes are not awarded after three (3) days, users may send a support ticket.
- Prizes and winnings will only be paid to active accounts (minimum deposit of 0.5mBTC required). Regular action and normal deposit activity

will be required in order to disqualify bonus hunters and bonus abusers. - Standard rollover rules apply for all winnings from all free entry contests.
- No rollover requirements for winners from the Betslip Buy-in and Bitcoin Buy-in contests.

- All prize pools will be paid in bitcoin at nitrobetting.eu sportsbook unless otherwise noted.
- All prizes, in Bitcoin (BTC), Bitcoin (BTC) Free Bets, or any other kind of prize, will expire after 14 days from the date/time of the end of the contest. Any prizes will be voided if not awarded to the player’s account for any reason (e.g. account requirements not met by the player, unsettled account and entry disputes, etc) after this period.
- All users are required to make a first-time deposit (0.5mBTC minimum) and have an active account in order to receive any winnings from Nitrobetting poker freerolls, contests, promotional funds, and free bets including these Bitcoin Brackets contests. Prizes and winnings of free contest (no entry or fee required) carry a mandatory 3-time rollover. Users may be asked to activate 2FA to their accounts for security purposes.

- In Bitcoin Buy-in Squares contests, users are required to spend a specific BTC amount for an entry.
- The bitcoin amount will be deducted from the users’ Nitrobetting account and the balance will be reflected immediately if the buy-in is successful.
- A tournament fee will be taken from the total buy-in entry and will not be part of the prize pool.
- The tournament fee will vary from contest to contest; set at a minimum of 0% and a maximum of 10% of the buy-in amount.
- The buy-in feature in any Bitcoin Buy-in contest will feature a secondary confirmation to warn the user that they are going to be entering a specific contest.
**No refunds**— any bitcoin buy-in confirmed by the system will be final and no refunds will be allowed, either directly from the contest system itself or from a request from the user later.- Each player is allowed to join any number of unique Bitcoin Squares contests.
- In some cases, Bitcoin Squares will allow multiple entries per user and multiple picks per square.
- In some select Bitcoin Buy-in contests, only a group of qualified users are allowed to join and/or win the prize. The qualifying conditions will be pre-announced and other pre-set requirements before the launch of the said contest/s.

- In betslip buy-in Bitcoin Squares contests, users are required to submit a valid betslip before they can join the contest. Each betslip submitted is subject to system review which determines its validity.
- For each Bitcoin Squares contest, there will be different bet requirements for that betslip. This will be explicitly stated in each contest.
- Betslip requirements may include one or more of the following:
- Date range – Only bets made within the stated date range will be accepted.
- Minimum Risk – Only bets made that have equal to or more than the stated minimum risk will be accepted.
- Bet Type – Only bets made of the stated bet type (straight or parlay) will be accepted.
- Minimum Number of Legs – If parlay, only bets made that have equal or more than the stated minimum number of legs will be accepted.
- Featured Sport or League – Only bets made that feature at least one (1) of the stated sport/league will be accepted.
- Minimum odds (Straight) – Only bets made that have equal or more than the stated minimum odds will be accepted. If a straight bet, the system will check if at least one bet has equal to or higher than the minimum odds required.
- Minimum odds (Parlay) – Only bets made that have equal or more than the stated minimum odds will be accepted. If a parlay bet, the system will check the Combined Parlay Odds if it’s equal to or higher than the minimum odds required.

- Betslip Restrictions: Live Bets and Alternate Lines are not allowed as entries. However, there could be special contests wherein these types of bets will be the requirement and this will be explicitly stated in that particular contest.
- If the Bitcoin Squares Contest does not state the specific betslip requirement, it means that the contest is open to all types and values for that particular contest.
- For some betslip buy-in Bitcoin Squares contests, users are given the chance to select multiple squares as entries. Each of these entries is required to come with a unique betslip that conforms to the preset betslip qualifications.
- At the very least, the bet requirements will include a Date Range (based on betslip timestamp or “betslip placed”, US Eastern Time) and a minimum bet risk.
- Only betslips within this date range and equal to or above the minimum bet risk (plus other betslip requirements, if applicable) will be accepted as betslip buy-in entry for these Bitcoin Squares contests.
- The minimum bet risk should be for a single/straight or parlay bet and not combined with other bets in that betslip. (If multiple bets are found in a single betslip, at least one (1) needs to meet the minimum bet risk requirement.)
- Each betslip has a unique Betslip ID (please go to your Transactions Page to check your betslip details) and this ID will be the number considered for each entry. There are instances when betslips feature multiple singles/straight bets and for the purpose of the entry in this promo, this can only be used once to enter a Bitcoin Squares contest.
- “Unique Betslip Rule” applies; if a betslip has already been used as an entry in any other Bitcoin Squares or other Nitrobetting promos/contests, this betslip can not be used to enter any other Bitcoin Squares.
- If a player submits a betslip that has already been used in other Bitcoin Squares or other Nitrobetting promos/contests, the entry will be considered invalid and the player will not be eligible to receive any prizes. Repeat offenders will be flagged.
- If a player is caught submitting a betslip of another player and not his own, that user will be flagged and banned from all current and future Nitrobetting promos/contests and will be ineligible to win any prizes.
- Each player is allowed to join any number of Bitcoin Squares contests.

- In Bitcoin Squares contests labeled with “Free Entry”, the players are not required to submit a betslip to join the contest.
- Each player is allowed to join any number of Bitcoin Squares contests.
- In some select free contests, only a group of qualified users are allowed to join and/or win the prize. The qualifying conditions will be pre-announced and other requirements preset before the launch of the said contest/s.
- Only entries made before the preset deadline and only entries via the Bitcoin Squares contest 10×10 grid will be accepted.

- The winning square will be the last digits of the
**final scores**of the two teams involved in a particular game. - The winning team’s last digit in their final score will be the first number and the losing team’s last digit in their final score will be the second number in the winning square.
- Example: The final score in a Memphis Grizzlies vs. Los Angeles Lakers game is Grizzlies 105, Lakers 91. The winning combination for this particular game/example would be 5-1, which means entries under 5-1 will be declared the winners.
- In case a game goes to overtime or multiple overtimes, the score considered for the purpose of the Bitcoin Squares is the final score of the game, which means the scores of the teams after overtime and not after regulation period.
- All final scores will be based on official league sites (e.g. NBA.com, NFL.com, etc).
- In some cases, we’ll feature Bitcoin Squares that will only be limited to parts of a game or a series (e.g. in the NBA, the first half scores only; in Esports, Map 1 only, etc.). This will be explicitly stated on each matchup page.
- In NFL stat-based Bitcoin Squares contests, the last digit of the total passing/rushing/receiving yards of the player with the higher stat output will be the first number and the last digit of the total passing/rushing/receiving yards of the player with the lower output will be the second number in the winning square.

- The result of the featured matchup does not have any bearing in the declaration of the winning square. The sole basis for determining the winning square is the
**total number of significant strikes**made by each combatant in the featured fight. - The winning square is determined by the last digits of total significant strikes landed by each fighter in a featured bout. The first digit of a winning square is determined by the last digit of the higher significant strikes landed by a fighter. The last digit of the winning square is determined by the last digit of the lower total significant strikes landed by the other fighter.
- In the event where there is a tie in total landed strikes by both fighters, the winning square’s digit combination will be determined by still taking the identical last digits of the total landed strikes by each fighter.
- Example: Fighter A and Fighter B each finished the fight with identical 44 landed strikes. The winning square for this fight will be the ‘4-4’ square).

- The total significant strikes statistic will be sourced from the official website of the UFC. Other reliable sports websites (e.g. ESPN, CBS Sports, etc) may be used to confirm the veracity of the matchup’s statistics. At least two (2) sources will be checked before grading of any MMA squares contests.

- The result of the featured matchup does not have any bearing in the declaration of the winning square. The sole basis for determining the winning square is the
**total number of punches landed**in the featured fight. - The winning square is determined by the last digits of total landed punches by each fighter in a featured bout. The first digit of a winning square is determined by the last digit of the higher total punches landed by a fighter. The last digit of the winning square is determined by the last digit of the lower total punches landed by the other fighter.
- In the event where there is a tie in total landed punches by both fighters, the winning square’s digit combination will be determined by still taking the identical last digits of the total landed punches by each fighter
- Example: Fighter A and Fighter B each finished the fight with identical 158 punches. The winning square for this fight will be the ‘8-8’ square).

- The total punches landed statistic will be sourced from reputable boxing publications (The Ring, BoxingScene.com, etc) and other reliable sports websites (e.g. ESPN, CBS Sports, etc) may be used to confirm the veracity of the matchup’s statistics. At least two (2) sources will be checked before grading any boxing squares contests.
- In case of differing stats from different reputable sources, Nitrobetting reserves the right to choose which source to prioritize.

- The result of the featured matchup does not have a bearing in the declaration of the winning square. Instead, the
**total hero/champion kills**from both teams will be the basis for the winning square. - The winning square is determined by the last digits of the final total hero kill score of each team in the chosen matchup.
- The team with the higher total hero/champion kills will be the first number and the team with the lower total hero/champion kills will be the second number in the winning square.
- Example: The final total hero kill score in game 1 of OG vs Team Liquid is 51-44. The winning combination for this particular match/example is 1-4, which means entries under 1- 4 will be declared as winners.

- In case of a tie, or the same number of kills, the order will not matter and the winning square will be those digits
- Example: the final total hero/champion kill score in game 1 of OG vs Team Liquid is 22 – 22. The winning combination is 2-2).

- For Dota 2: All final kill scores will be based on the match ID of the selected match and will be verified through the DotA 2 client.
- For League of Legends: All final kill scores will be based on the page of the selected match found in the website https://gol.gg/
- Only one game/map per series in a match will be chosen (e.g. Game 1 of OG vs Team Liquid) and this will be stated on the match-up page.

- The winning square will be determined by the last digits of the
**total shots on goal (SOG)**made by each team in a given game. - The result/final score of the featured matchup does not have a bearing in the declaration of the winning square. Instead, the shots on goal from each team will be the basis for the winning square.
- The last digit of the total shots on goal by the team with the higher number of shots on goal will be the first number in the winning square.
- The last digit of the total shots on goal by the team with the lower number of shots on goal will be the second number in the winning square.
- Example: The final score in a Washington Capitals vs. Pittsburgh Penguins game is Capitals 5, Penguins 1, with Washington recording 23 shots on goal and Pittsburgh registering 25 shots on goal. The winning combination for this particular game/example would be 5-3 which means entries under 5-3 will be declared the winners.

- In case of an equal number of shots on goal in a game by both teams, the order will not matter and the winning square will be those digits.
- Example: In a Toronto Maple Leafs vs. New York Islanders match, the Maple Leafs had a total of 28 shots on goal and the Islanders also had a total of 28 shots on goal. The winning combination for this matchup is 8-8, which means entries under the 8-8 square will be declared as winner/s.

- All final total of shots on goal will be based on official league sites and other reputable sources (e.g. NHL.com, ESPN.com, CBSSports.com, etc.).

- The result/final score of the featured matchup does not have a bearing in the declaration of the winning square. Instead, the
**corner kicks/corners**from each team will be the basis for the winning square. - The winning square is determined by the last two digits of the number of corner kicks attempted by each team in the featured matchup.
- The team with the higher number of corner kicks will be the first number and the team with the lower number of corner kicks will be the second number in the winning square.
- Example #1: The final number of corner kicks attempted in a featured match, Liverpool vs. Manchester City is Liverpool 9, Manchester City 4. The winning square/combination for this particular matchup is 9-4, which means entries under the 9-4 square will be declared as winner/s.
- Example #2: The final number of corner kicks attempted in a featured match, Dortmund vs. Leipzig is Dortmund 11, Leipzig 13. The winning square combination for this particular matchup is 3-1, which means entries under the 3-1 square will be declared as winner/s.
- In case of an equal number of corner kicks in a game, the order will not matter and the winning square will be those digits.
- Example #1: In a Barcelona vs. Real Madrid match, Barcelona had a total of 10 corner kicks and Real Madrid also had a total of 10 corner kicks. The winning combination for this matchup is 0-0, which means entries under the 0-0 square will be declared as winner/s.

- In case of an equal number of corner kicks in a game, the order will not matter and the winning square will be those digits.

- The corners/corner kicks statistics will be sourced from the official websites of the respective leagues. Other reputable sports sites (e.g ESPN, CBS Sports, etc) may be used to confirm the veracity of the matchup’s statistics. At least two (2) sources will be checked before grading any soccer squares contests.

- The winning square will be determined by the last digits of the
**total points won**made by each player in a given match. - The final result (winning player, player injury, disqualification, etc.) of the featured matchup does not have a bearing in the declaration of the winning square. Instead, the total points won for each player at the end of the contest will be the basis for the winning square.
- The last digit of the total points won by the player with the higher number of points will be the first number in the winning square.
- The last digit of the total points won by the player with the lower number of points won during the overall match will be the second number in the winning square.
- Examples: Novak Djokovic def. Roger Federer, 6-4 and 6-4. The total points won at the end of the match have Djokovic at 58/104 against Federer’s 46/104, making the winning square 8-6.
- Novak Djokovic def. Roger Federer, 7-6 and 7-6. The total points won at the end of the match have Djokovic at 48/104 against Federer’s 56/104, making the winning square 6-8.

- The total points won statistics can be found in the tennis boxscores of most reputable sites (e.g. atptour.com, usopen.org, etc)
- The total points won for each player at the end of the contest will be based on official league sites and other reputable sources. At least two sources will be used to confirm the total points won by both players before grading any tennis Squares will occur.

- The winning square will be the last digits of the final
**combined total of runs scored**and hits of each team involved in a particular game. - The result of the featured game does not have any bearing on the declaration of the winning square. The sole basis for determining the winning square is the total number of runs and hits made by each team in the featured game.
- The winning square is determined by the last digits of the total runs and hits by each team in a featured game. The first digit of a winning square is determined by the last digit of the higher total of runs plus hits by a team. The last digit of the winning square is determined by the last digit of the lower total of runs plus hits by a team.
- Example: The final score in a Los Angeles Dodgers vs. San Francisco Giants game is Giants 8, Dodgers 7, with San Francisco scoring 8 (eight) runs on 10 hits and Los Angeles scoring seven (7) runs on 12 hits. The winning combination for this particular game/example would be 9-8, since the Dodgers had the highest total of hits and runs with 19 while the Giants have the fewest total of hits and runs with 18. This also means that all entries under 9-8 will be declared winners.

- All final totals of runs scored and hits will be based on official league sites (e.g. MLB.com, NBA.com, NFL.com, etc).

- Nitrobetting reserves the right to void prizes of a contest and/or make cancellation if said contest’s integrity is undermined by malicious actions by a player or a number of players.
- Any fraudulent act by a player or number of players, intentional or not, will result in disqualification of the involved players from the contest and subsequent ban from the Nitrobetting platform.
- Any prizes earned by a player or number of players, if from a fraudulent act, will not be awarded and will be voided.
- In case of a misgrade of a pick or picks in the contest, Nitrobetting will regrade that pick/s to the correct result and recompute the affected player/s’ points accordingly.
- In case of a technical error in the contest system, Nitrobetting reserves the right to apply their own judgment in handling and weighing the options to resolve the issue. In the case where the judgment can/will affect multiple players, we try our hardest to ensure all decisions remain consistent across all player accounts.

- If a game/s is postponed and rescheduled to a later date, all entries in the affected Bitcoin Squares contest/s will still count as “live entries” for the announced date of the rescheduled game.
- If a game/s is canceled or suspended, with no decision to reschedule that particular game, all entries in the affected Bitcoin Squares contest/s will be considered void and null. Entries to these guaranteed canceled events will be refunded to the users’ accounts.
- Other Bitcoin Squares (Players Stats, etc): If one or both of the players does not play, all entries in the affected Bitcoin Squares contest/s will be considered void and null. Entries to these guaranteed canceled events will be refunded to the users’ accounts.
- In case of any minor or major disputes regarding the prizes, entry, requirements, and others, Nitrobetting will have the sole authority to judge in favor of what is fair for all users involved in the contest/s.
- In case of any conflict with the rules of this contest and the Nitrobetting’ general Terms and Conditions and Rules, the latter will supersede the former at all times.